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Make a high/low prop, Unwrap & Bake in 3ds max
Material IDs, Multi Sub-Object Material, Unwrap using Symmetry
Attaching Character Neck to its Body in 3DS Max
Setting up the scene to be rendered as a preview animation. Part1
Preparing the Collage to be Animated
Photoshop Frame Type Method Collage Animation - Part 1
Photoshop Frame Type Method Collage Animation - Part 2